Mortal Engines is a book series written by Philip Reeve, and my design project involved taking a location from his book to turn into a feature set. I chose the city of Airhaven to design as I loved the descriptions of a city that had attached itself to air balloons and took off to the skies in a post-apocalyptic world.
I drew inspiration for my design from the cities of Amsterdam and Venice as I wanted to ground Airhaven in a real place. If the city had once been on the ground, it might’ve originated from one place which had since been built upon and adapted for life in the skies. Both Amsterdam and Venice suited well to this idea as the canals and rivers from these towns could then open out into the sky, where water once flowed.
Along with designing a main bridge area with docks, which open out into the air below where rivers and canals would’ve once been, I also created a market space where the main characters, Tom and Hester, would have to navigate panicked tourists and crowds as they are chased by Shrike.